The Sword Project: sword::MarkupFilterMgr Class Reference |
#include <markupfiltmgr.h>
Inheritance diagram for sword::MarkupFilterMgr:
Public Member Functions | |
MarkupFilterMgr (char markup=FMT_THML, char encoding=ENC_UTF8) | |
Constructor of SWMarkupMgr. | |
~MarkupFilterMgr () | |
The destructor of SWMarkupMgr. | |
char | Markup (char m=FMT_UNKNOWN) |
Markup sets/gets the markup after initialization. | |
virtual void | AddRenderFilters (SWModule *module, ConfigEntMap §ion) |
Adds the render filters which are defined in "section" to the SWModule object "module". | |
Protected Member Functions | |
void | CreateFilters (char markup) |
Protected Attributes | |
SWFilter * | fromthml |
SWFilter * | fromgbf |
SWFilter * | fromplain |
SWFilter * | fromosis |
SWFilter * | fromtei |
char | markup |
current markup value |
Definition at line 33 of file markupfiltmgr.h.
sword::MarkupFilterMgr::MarkupFilterMgr | ( | char | markup = FMT_THML , |
|
char | encoding = ENC_UTF8 | |||
) |
Constructor of SWMarkupMgr.
encoding | The desired encoding. | |
markup | The desired markup format. |
char sword::MarkupFilterMgr::Markup | ( | char | m = FMT_UNKNOWN |
) |
Markup sets/gets the markup after initialization.
m | The new markup or FMT_UNKNOWN if you just want to get the current markup. |
virtual void sword::MarkupFilterMgr::AddRenderFilters | ( | SWModule * | module, | |
ConfigEntMap & | section | |||
) | [virtual] |
Adds the render filters which are defined in "section" to the SWModule object "module".
module | To this module the render filter(s) are added | |
section | We use this section to get a list of filters we should apply to the module |
Reimplemented from sword::SWFilterMgr.
The SWORD Project; P. O. Box 2528; Tempe, AZ 85280-2528 USA |