[sword-devel] Using Alternate Versification
Troy A. Griffitts
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Sat Aug 15 13:00:04 MST 2015
Typo fix and more precise:
VerseKey *key = (VerseKey *)module->createKey();
refRange = key->parseVerseList(reference.c_str(), *key, true);
... rest of your code ...
delete key;
On 08/15/2015 09:24 PM, Troy A. Griffitts wrote:
> That code should work unchanged, but you need to get your key variable
> from the module itself to be sure you can iterate the entire
> versification of the module. You can use (VerseKey)module->createKey()
> to get it and be sure to delete key when you are done.
>
> On August 15, 2015 2:20:39 PM GMT+01:00, "David "Judah's Shadow" Blue"
> <yudahsshadow at gmx.com> wrote:
>
> So, I'm hacking some more on BIBISH, and I'm wondering if my code needs any
> modification to handle alternate versifications. Essentially, I get a
> reference from the user, and then iterate over the passage and put it in a
> string, here's my code.
>
> refRange = key.parseVerseList(reference.c_str(), key, true);
> for(refRange = sword::TOP; !refRange.popError(); refRange++) {
> module->setKey (refRange);
> text += " "; //TODO: Fix this to show the book name on the first verse
> //TODO: show chap and verse only after the first verse
> text += module->getKeyText();
> text += " ";
> text += module->renderText();
> }
>
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