[sword-devel] Maps work
swdsl
sword-devel@crosswire.org
Tue, 10 Jun 2003 08:17:28 -0600
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=ISO-8859-1">
<title></title>
</head>
<body text="#000000" bgcolor="#ffffff">
Actually, one of the renderers allows me to edit (raise, lower, add and
subtract) terrain features. If you have maps showing the terrain before
some of the changes occured ( I assume you're talking about some of the
earthquakes that took place), I may be able to alter the 3D terrain
data to match.<br>
<br>
As for the svg format- I need to get the 3D terrain down first before
learning something else. . . one step at a time ;)<br>
<br>
Sam<br>
<br>
David's Mailing-list and Spam Receiver wrote:<br>
<blockquote type="cite" cite="mid200306091701.35224.davidslists@gmx.net">
<pre wrap="">On Monday 09 June 2003 09:32 am, swdsl wrote:
</pre>
<blockquote type="cite">
<pre wrap="">Just an update.
The 3D terrain software I had was too limited. I am currently testing 3
other packages. This will take some time as I need to learn the interfaces.
The packages I'll be testing are
3DEM
Blue Marble
Open Scene Graph
</pre>
</blockquote>
<pre wrap=""><!---->
Hi do you have any code already working that I can look at? I was thinking of
having 3 types of maps;
Static: which is just an image and very analogous to what people already have
in print bibles and is already supported for the most part.
Interactive: XML based, possibly svg (this would be the main module type)
Dynamic: which would be your 3d satellite data with possible overlays (which
BTW is only of limited use for ancient near eastern studies because of some
landform shifts in the area over the past 2000 years)
</pre>
</blockquote>
</body>
</html>