[sword-devel] Bug in Torrey Module / RawLd.cpp
Torsten Uhlmann
sword-devel@crosswire.org
16 Jan 2000 18:09:26 +0100
Hi,
according to a mail in sword-support, the module Torrey does not work
with BibleTime. I verified this and it is true. Though it _does_ work
with cheatah. The seg fault occurs in rawld.cpp (changed member
attached). Since all other modules work this way I would ask you to look
into the Torrey module whether there are keys that have no text or
something. The problem is, the driver doe not return any text for a
given (probably wrong) key. cheatah gives an empty key when first
displaying the module thats why it works there.
I changed the sword-1.5.x branch. I don't know if the patch is according
to your design rules, but please have a look at the problem
anyway. Thanks.
So here's my hyper smart patch :)
/******************************************************************************
* RawLD::operator char * - Returns the correct entry when char * cast
* is requested
*
* RET: string buffer with entry
*/
RawLD::operator char*()
{
getEntry();
if (!entrybuf) {
entrybuf = new char [ 1 ];
entrybuf[0] = '\0';
} else {
preptext(entrybuf);
RenderText(entrybuf, strlen(entrybuf) * 2);
}
return entrybuf;
}
--
best regards,
Torsten Uhlmann
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
TUhlmann@gmx.de
TUhlmann@debis.com
http://www.tuhlmann.purespace.de
http://www.bibletime.de
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wise men still seek him!