[jsword-devel] Module Installation
Wed, 04 Feb 2004 23:56:56 +0000
I got an answer to the module installation problem on sword-devel, now I
just need to understand it!
I know from the mail below what the c++ code does to download modules,
but I don't know c++ so I'm struggling. Can anyone help?
I was trying to understand where AbsoluteDataPath comes from and I came
across this line:
for (; ((*buf2) && ((*buf2 == '.') || (*buf2 == '/') || (*buf2 ==
And my brain crashed.
I don't know perl either, but I'm betting that that line is also valid
in perl, however in perl it is a complete implementation of the game of
life or something.
It's probably not worth spending ages over because I reckon it must be
possible to go from the module type + module name, but I any of you
speak c++ like a native and could tell me from these sources, what to
download I'd be grateful.
-------- Original Message --------
Subject: Re: [sword-devel] Module Installation
From: Troy A. Griffitts <email@example.com>
Yeah, we have an attribute stored for a module called: AbsoluteDataPath
which will return the directory the fullpath to the datafiles. It's
built in SWMgr. There is duplicate code in src/mgr/installmgr.cpp that
does the same thing (which should be removed and used AbsoluteDataPath,
but give the algorithm more concisely).
Hope this helps,
Joe Walker wrote:
> I'm adding a module downloader to JSword, and not being totally sure how
> to get it to work.
> The current algorithm goes like this:
> - download "mods.d.tar.gz" from the given directory
> - unpack, and select a module
> - from the config file for a module pick the DataPath element
> - download all the files from that directory (without recursing
> down the tree) into a directory of the same name within your
> sword modules tree.
> However this fails because many of the DataPath elements point off into
> space somewhere.
> Does anyone know the right algorithm?
> sword-devel mailing list
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