/* ********************************************************************** * Copyright (C) 2001-2007, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 06/07/01 aliu Creation. ********************************************************************** */ #ifndef NAME2UNI_H #define NAME2UNI_H #include "unicode/utypes.h" #if !UCONFIG_NO_TRANSLITERATION #include "unicode/translit.h" #include "unicode/uniset.h" U_NAMESPACE_BEGIN /** * A transliterator that performs name to character mapping. * It recognizes the Perl syntax \N{name}. * @author Alan Liu */ class NameUnicodeTransliterator : public Transliterator { public: /** * Constructs a transliterator. * @param adoptedFilter the filter for this transliterator. */ NameUnicodeTransliterator(UnicodeFilter* adoptedFilter = 0); /** * Destructor. */ virtual ~NameUnicodeTransliterator(); /** * Copy constructor. */ NameUnicodeTransliterator(const NameUnicodeTransliterator&); /** * Transliterator API. * @return A copy of the object. */ virtual Transliterator* clone(void) const; /** * ICU "poor man's RTTI", returns a UClassID for the actual class. */ virtual UClassID getDynamicClassID() const; /** * ICU "poor man's RTTI", returns a UClassID for this class. */ U_I18N_API static UClassID U_EXPORT2 getStaticClassID(); protected: /** * Implements {@link Transliterator#handleTransliterate}. * @param text the buffer holding transliterated and * untransliterated text * @param offset the start and limit of the text, the position * of the cursor, and the start and limit of transliteration. * @param incremental if true, assume more text may be coming after * pos.contextLimit. Otherwise, assume the text is complete. */ virtual void handleTransliterate(Replaceable& text, UTransPosition& offset, UBool isIncremental) const; /** * Set of characters which occur in Unicode character names. */ UnicodeSet legal; private: /** * Assignment operator. */ NameUnicodeTransliterator& operator=(const NameUnicodeTransliterator&); }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_TRANSLITERATION */ #endif