/*------------------------------------------------------------------------------ * Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team * * Distributable under the terms of either the Apache License (Version 2.0) or * the GNU Lesser General Public License, as specified in the COPYING file. ------------------------------------------------------------------------------*/ #include "CLucene/StdHeader.h" #include "RAMDirectory.h" #include "Lock.h" #include "Directory.h" #include "FSDirectory.h" #include "CLucene/util/VoidMap.h" #include "CLucene/util/Misc.h" #include "CLucene/debug/condition.h" CL_NS_USE(util) CL_NS_DEF(store) RAMFile::RAMFile() { length = 0; lastModified = Misc::currentTimeMillis(); } RAMFile::~RAMFile(){ } RAMDirectory::RAMLock::RAMLock(const char* name, RAMDirectory* dir): directory(dir) { fname = STRDUP_AtoA(name); } RAMDirectory::RAMLock::~RAMLock() { _CLDELETE_LCaARRAY( fname ); directory = NULL; } TCHAR* RAMDirectory::RAMLock::toString(){ return STRDUP_TtoT(_T("LockFile@RAM")); } bool RAMDirectory::RAMLock::isLocked() { return directory->fileExists(fname); } bool RAMDirectory::RAMLock::obtain(){ SCOPED_LOCK_MUTEX(directory->files_mutex); if (!directory->fileExists(fname)) { IndexOutput* tmp = directory->createOutput(fname); tmp->close(); _CLDELETE(tmp); return true; } return false; } void RAMDirectory::RAMLock::release(){ directory->deleteFile(fname); } RAMIndexOutput::~RAMIndexOutput(){ if ( deleteFile ){ _CLDELETE(file); }else file = NULL; } RAMIndexOutput::RAMIndexOutput(RAMFile* f):file(f) { pointer = 0; deleteFile = false; } RAMIndexOutput::RAMIndexOutput(): file(_CLNEW RAMFile) { pointer = 0; deleteFile = true; } void RAMIndexOutput::writeTo(IndexOutput* out){ flush(); int64_t end = file->length; int64_t pos = 0; int32_t p = 0; while (pos < end) { int32_t length = LUCENE_STREAM_BUFFER_SIZE; int64_t nextPos = pos + length; if (nextPos > end) { // at the last buffer length = (int32_t)(end - pos); } out->writeBytes((uint8_t*)file->buffers[p++], length); pos = nextPos; } } void RAMIndexOutput::reset(){ seek(_ILONGLONG(0)); file->length = _ILONGLONG(0); } void RAMIndexOutput::flushBuffer(const uint8_t* src, const int32_t len) { uint8_t* b = NULL; int32_t bufferPos = 0; while (bufferPos != len) { uint32_t bufferNumber = pointer/LUCENE_STREAM_BUFFER_SIZE; int32_t bufferOffset = pointer%LUCENE_STREAM_BUFFER_SIZE; int32_t bytesInBuffer = LUCENE_STREAM_BUFFER_SIZE - bufferOffset; int32_t remainInSrcBuffer = len - bufferPos; int32_t bytesToCopy = bytesInBuffer >= remainInSrcBuffer ? remainInSrcBuffer : bytesInBuffer; if (bufferNumber == file->buffers.size()){ b = _CL_NEWARRAY(uint8_t, LUCENE_STREAM_BUFFER_SIZE); file->buffers.push_back( b ); }else{ b = file->buffers[bufferNumber]; } memcpy(b+bufferOffset, src+bufferPos, bytesToCopy * sizeof(uint8_t)); bufferPos += bytesToCopy; pointer += bytesToCopy; } if (pointer > file->length) file->length = pointer; file->lastModified = Misc::currentTimeMillis(); } void RAMIndexOutput::close() { IndexOutput::close(); } /** Random-at methods */ void RAMIndexOutput::seek(const int64_t pos){ IndexOutput::seek(pos); pointer = (int32_t)pos; } int64_t RAMIndexOutput::length() { return file->length; } RAMIndexInput::RAMIndexInput(RAMFile* f): file(f) { pointer = 0; _length = f->length; } RAMIndexInput::RAMIndexInput(const RAMIndexInput& other): BufferedIndexInput(other) { file = other.file; pointer = other.pointer; _length = other._length; } RAMIndexInput::~RAMIndexInput(){ RAMIndexInput::close(); } IndexInput* RAMIndexInput::clone() const { RAMIndexInput* ret = _CLNEW RAMIndexInput(*this); return ret; } int64_t RAMIndexInput::length() { return _length; } void RAMIndexInput::readInternal(uint8_t* dest, int32_t _destOffset, const int32_t len) { const int64_t bytesAvailable = file->length - pointer; int64_t remainder = len <= bytesAvailable ? len : bytesAvailable; int32_t start = pointer; int32_t destOffset = _destOffset; while (remainder != 0) { int32_t bufferNumber = start / LUCENE_STREAM_BUFFER_SIZE; int32_t bufferOffset = start % LUCENE_STREAM_BUFFER_SIZE; int32_t bytesInBuffer = LUCENE_STREAM_BUFFER_SIZE - bufferOffset; /* The buffer's entire length (bufferLength) is defined by IndexInput.h ** as int32_t, so obviously the number of bytes in a given segment of the ** buffer won't exceed the the capacity of int32_t. Therefore, the ** int64_t->int32_t cast on the next line is safe. */ int32_t bytesToCopy = bytesInBuffer >= remainder ? static_cast(remainder) : bytesInBuffer; uint8_t* b = file->buffers[bufferNumber]; memcpy(dest+destOffset,b+bufferOffset,bytesToCopy * sizeof(uint8_t)); destOffset += bytesToCopy; start += bytesToCopy; remainder -= bytesToCopy; pointer += bytesToCopy; } } void RAMIndexInput::close() { BufferedIndexInput::close(); } void RAMIndexInput::seekInternal(const int64_t pos) { CND_PRECONDITION(pos>=0 &&pos_length,"Seeking out of range") pointer = (int32_t)pos; } char** RAMDirectory::list() const{ SCOPED_LOCK_MUTEX(files_mutex); int32_t size = 0; char** lst = _CL_NEWARRAY(char*,files.size()+1); FileMap::const_iterator itr = files.begin(); while (itr != files.end()){ lst[size] = STRDUP_AtoA(itr->first); ++itr; size++; } lst[size]=NULL; return lst; } RAMDirectory::RAMDirectory(): Directory(),files(true,true) { } RAMDirectory::~RAMDirectory(){ //todo: should call close directory? } void RAMDirectory::_copyFromDir(Directory* dir, bool closeDir) { char** fls = dir->list(); int i=0; uint8_t* buf = _CL_NEWARRAY(uint8_t, LUCENE_STREAM_BUFFER_SIZE); while ( fls[i] != NULL ){ // make place on ram disk IndexOutput* os = createOutput(fls[i]); // read current file IndexInput* is = dir->openInput(fls[i]); // and copy to ram disk //todo: this could be a problem when copying from big indexes... int64_t len = is->length(); int64_t readCount = 0; while (readCount < len) { int32_t toRead = (int32_t)(readCount + LUCENE_STREAM_BUFFER_SIZE > len ? len - readCount : LUCENE_STREAM_BUFFER_SIZE); is->readBytes(buf, 0, toRead); os->writeBytes(buf, toRead); readCount += toRead; } // graceful cleanup is->close(); _CLDELETE(is); os->close(); _CLDELETE(os); _CLDELETE_LCaARRAY(fls[i]); i++; } _CLDELETE_ARRAY(buf); _CLDELETE_ARRAY(fls); if (closeDir) dir->close(); } RAMDirectory::RAMDirectory(Directory* dir): Directory(),files(true,true) { _copyFromDir(dir,false); } RAMDirectory::RAMDirectory(const char* dir): Directory(),files(true,true) { Directory* fsdir = FSDirectory::getDirectory(dir,false); try{ _copyFromDir(fsdir,false); }_CLFINALLY(fsdir->close()); } bool RAMDirectory::fileExists(const char* name) const { SCOPED_LOCK_MUTEX(files_mutex); return files.exists(name); } int64_t RAMDirectory::fileModified(const char* name) const { SCOPED_LOCK_MUTEX(files_mutex); const RAMFile* f = files.get(name); return f->lastModified; } int64_t RAMDirectory::fileLength(const char* name) const{ SCOPED_LOCK_MUTEX(files_mutex); RAMFile* f = files.get(name); return f->length; } IndexInput* RAMDirectory::openInput(const char* name) { SCOPED_LOCK_MUTEX(files_mutex); RAMFile* file = files.get(name); if (file == NULL) { /* DSR:PROPOSED: Better error checking. */ _CLTHROWA(CL_ERR_IO,"[RAMDirectory::open] The requested file does not exist."); } return _CLNEW RAMIndexInput( file ); } void RAMDirectory::close(){ SCOPED_LOCK_MUTEX(files_mutex); files.clear(); } bool RAMDirectory::deleteFile(const char* name) { SCOPED_LOCK_MUTEX(files_mutex); files.remove(name); return true; } void RAMDirectory::renameFile(const char* from, const char* to) { SCOPED_LOCK_MUTEX(files_mutex); FileMap::iterator itr = files.find(from); /* DSR:CL_BUG_LEAK: ** If a file named $to already existed, its old value was leaked. ** My inclination would be to prevent this implicit deletion with an ** exception, but it happens routinely in CLucene's internals (e.g., during ** IndexWriter.addIndexes with the file named 'segments'). */ if (files.exists(to)) { files.remove(to); } if ( itr == files.end() ){ char tmp[1024]; _snprintf(tmp,1024,"cannot rename %s, file does not exist"); _CLTHROWT(CL_ERR_IO,tmp); } CND_PRECONDITION(itr != files.end(), "itr==files.end()") RAMFile* file = itr->second; files.removeitr(itr,false,true); files.put(STRDUP_AtoA(to), file); } void RAMDirectory::touchFile(const char* name) { RAMFile* file = NULL; { SCOPED_LOCK_MUTEX(files_mutex); file = files.get(name); } uint64_t ts1 = file->lastModified; uint64_t ts2 = Misc::currentTimeMillis(); //make sure that the time has actually changed while ( ts1==ts2 ) { _sleep(1); ts2 = Misc::currentTimeMillis(); }; file->lastModified = ts2; } IndexOutput* RAMDirectory::createOutput(const char* name) { /* Check the $files VoidMap to see if there was a previous file named ** $name. If so, delete the old RAMFile object, but reuse the existing ** char buffer ($n) that holds the filename. If not, duplicate the ** supplied filename buffer ($name) and pass ownership of that memory ($n) ** to $files. */ SCOPED_LOCK_MUTEX(files_mutex); const char* n = files.getKey(name); if (n != NULL) { RAMFile* rf = files.get(name); _CLDELETE(rf); } else { n = STRDUP_AtoA(name); } RAMFile* file = _CLNEW RAMFile(); #ifdef _DEBUG file->filename = n; #endif files[n] = file; IndexOutput* ret = _CLNEW RAMIndexOutput(file); return ret; } LuceneLock* RAMDirectory::makeLock(const char* name) { return _CLNEW RAMLock(name,this); } TCHAR* RAMDirectory::toString() const{ return STRDUP_TtoT( _T("RAMDirectory") ); } CL_NS_END