/*------------------------------------------------------------------------------ * Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team * * Distributable under the terms of either the Apache License (Version 2.0) or * the GNU Lesser General Public License, as specified in the COPYING file. ------------------------------------------------------------------------------*/ #ifndef _lucene_store_FSDirectory_ #define _lucene_store_FSDirectory_ #if defined(_LUCENE_PRAGMA_ONCE) # pragma once #endif #include "Directory.h" #include "Lock.h" #include "CLucene/util/VoidMap.h" #include "CLucene/util/StringBuffer.h" CL_NS_DEF(store) /** * Straightforward implementation of {@link Directory} as a directory of files. *

If the system property 'disableLuceneLocks' has the String value of * "true", lock creation will be disabled. * * @see Directory * @author Doug Cutting */ class FSDirectory:public Directory{ #ifndef LUCENE_HIDE_INTERNAL public: class FSLock: public LuceneLock{ public: // const char* fname; char lockFile[CL_MAX_PATH]; char* lockDir; FSLock ( const char* lockDir, const char* name ); ~FSLock(); bool obtain(); void release(); bool isLocked(); TCHAR* toString(); }; #if defined(LUCENE_FS_MMAP) class MMapIndexInput: public IndexInput{ uint8_t* data; int64_t pos; #ifdef _CLCOMPILER_MSVC HANDLE mmaphandle; HANDLE fhandle; #else int fhandle; #endif bool isClone; int64_t _length; MMapIndexInput(const MMapIndexInput& clone); public: MMapIndexInput(const char* path); ~MMapIndexInput(); IndexInput* clone() const; inline uint8_t readByte(); int32_t readVInt(); void readBytes(uint8_t* b, const int32_t offset, const int32_t len); void close(); int64_t getFilePointer() const; void seek(const int64_t pos); int64_t length(){ return _length; } }; #endif class FSIndexInput:public BufferedIndexInput { /** * We used a shared handle between all the fsindexinput clones. * This reduces number of file handles we need, and it means * we dont have to use file tell (which is slow) before doing * a read. */ class SharedHandle: LUCENE_REFBASE{ public: int32_t fhandle; int64_t _length; int64_t _fpos; DEFINE_MUTEX(THIS_LOCK) char path[CL_MAX_DIR]; //todo: this is only used for cloning, better to get information from the fhandle SharedHandle(); ~SharedHandle() throw(CLuceneError&); }; SharedHandle* handle; int64_t _pos; protected: FSIndexInput(const FSIndexInput& clone); public: FSIndexInput(const char* path, int32_t bufferSize=LUCENE_STREAM_BUFFER_SIZE); ~FSIndexInput(); IndexInput* clone() const; void close(); int64_t length(){ return handle->_length; } protected: // Random-access methods void seekInternal(const int64_t position); // IndexInput methods void readInternal(uint8_t* b, const int32_t offset, const int32_t len); }; class FSIndexOutput: public IndexOutput { private: int32_t fhandle; protected: // output methods: void flushBuffer(const uint8_t* b, const int32_t size); public: FSIndexOutput(const char* path); ~FSIndexOutput(); // output methods: void close(); // Random-access methods void seek(const int64_t pos); int64_t length(); }; #endif //LUCENE_HIDE_INTERNAL protected: FSDirectory(const char* path, const bool createDir); private: char directory[CL_MAX_PATH]; int refCount; void create(); static const char* LOCK_DIR; static const char* getLockDir(); char lockDir[CL_MAX_PATH]; char* getLockPrefix() const; void priv_getFN(char* buffer, const char* name) const; bool useMMap; public: ///Destructor - only call this if you are sure the directory ///is not being used anymore. Otherwise use the ref-counting ///facilities of _CLDECDELETE ~FSDirectory(); /// Returns a null terminated array of strings, one for each file in the directory. char** list() const; /// Returns true iff a file with the given name exists. bool fileExists(const char* name) const; /// Returns the text name of the directory const char* getDirName() const; ///Directories are cached, so that, for a given canonical path, the same FSDirectory instance will always be returned. This permits synchronization on directories. @param file the path to the directory. @param create if true, create, or erase any existing contents. @return the FSDirectory for the named file. */ static FSDirectory* getDirectory(const char* file, const bool create); /// Returns the time the named file was last modified. int64_t fileModified(const char* name) const; //static /// Returns the time the named file was last modified. static int64_t fileModified(const char* dir, const char* name); //static /// Returns the length in bytes of a file in the directory. int64_t fileLength(const char* name) const; /// Returns a stream reading an existing file. IndexInput* openInput(const char* name); IndexInput* openInput(const char* name, int32_t bufferSize); #ifdef LUCENE_FS_MMAP IndexInput* openMMapFile(const char* name, int32_t bufferSize=LUCENE_STREAM_BUFFER_SIZE); #endif /// Removes an existing file in the directory. bool deleteFile(const char* name); /// Renames an existing file in the directory. void renameFile(const char* from, const char* to); /** Set the modified time of an existing file to now. */ void touchFile(const char* name); /// Creates a new, empty file in the directory with the given name. /// Returns a stream writing this file. IndexOutput* createOutput(const char* name); /// Construct a {@link Lock}. /// @param name the name of the lock file LuceneLock* makeLock(const char* name); ///Decrease the ref-count to the directory by one. If ///the object is no longer needed, then the object is ///removed from the directory pool. void close(); /** * If MMap is available, this can disable use of * mmap reading. */ void setUseMMap(bool value){ useMMap = value; } /** * Gets whether the directory is using MMap for inputstreams. */ bool getUseMMap() const{ return useMMap; } TCHAR* toString() const; const char* getDirectoryType() const{ return "FS"; } }; CL_NS_END #endif