/*------------------------------------------------------------------------------
* Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team
*
* Distributable under the terms of either the Apache License (Version 2.0) or
* the GNU Lesser General Public License, as specified in the COPYING file.
------------------------------------------------------------------------------*/
#ifndef _lucene_store_Directory
#define _lucene_store_Directory
#if defined(_LUCENE_PRAGMA_ONCE)
# pragma once
#endif
#include "CLucene/store/Lock.h"
#include "CLucene/util/VoidList.h"
#include "CLucene/util/Misc.h"
#include "IndexInput.h"
#include "IndexOutput.h"
CL_NS_DEF(store)
/** A Directory is a flat list of files. Files may be written once, when they
* are created. Once a file is created it may only be opened for read, or
* deleted. Random access is permitted both when reading and writing.
*
*
Direct i/o is not used directly, but rather all i/o is
* through this API. This permits things such as:
* - implementation of RAM-based indices;
*
- implementation indices stored in a database, via a database;
*
- implementation of an index as a single file;
*
*
* @author Ben van Klinken
*/
class Directory: LUCENE_REFBASE {
protected:
Directory(){
}
public:
DEFINE_MUTEX(THIS_LOCK)
virtual ~Directory(){ };
// Returns an null terminated array of strings, one for each file in the directory.
virtual char** list() const = 0;
// Returns true iff a file with the given name exists.
virtual bool fileExists(const char* name) const = 0;
// Returns the time the named file was last modified.
virtual int64_t fileModified(const char* name) const = 0;
// Returns the length of a file in the directory.
virtual int64_t fileLength(const char* name) const = 0;
// Returns a stream reading an existing file.
virtual IndexInput* openInput(const char* name) = 0;
virtual IndexInput* openInput(const char* name, int32_t bufferSize){
return openInput(name); //todo: bufferSize was ignored!
}
/// Set the modified time of an existing file to now. */
virtual void touchFile(const char* name) = 0;
// Removes an existing file in the directory.
virtual bool deleteFile(const char* name) = 0;
virtual void deleteFile(const char* name, const bool throwError){
if ( !deleteFile(name) && throwError ){
char buffer[200];
_snprintf(buffer,200,"couldn't delete %s",name);
_CLTHROWA(CL_ERR_IO, buffer );
}
}
// Renames an existing file in the directory.
// If a file already exists with the new name, then it is replaced.
// This replacement should be atomic.
virtual void renameFile(const char* from, const char* to) = 0;
// Creates a new, empty file in the directory with the given name.
// Returns a stream writing this file.
virtual IndexOutput* createOutput(const char* name) = 0;
// Construct a {@link Lock}.
// @param name the name of the lock file
virtual LuceneLock* makeLock(const char* name) = 0;
// Closes the store.
virtual void close() = 0;
virtual TCHAR* toString() const = 0;
virtual const char* getDirectoryType() const = 0;
};
CL_NS_END
#endif