/****************************************************************************** * swsourcemgr.h - definition of class SWSourceMgr used to provide an interface for * caching information of module sources * * $Id: swsourcemgr.h,v 1.1 2002/10/23 23:13:35 dglassey Exp $ * * Copyright 2002 CrossWire Bible Society (http://www.crosswire.org) * CrossWire Bible Society * P. O. Box 2528 * Tempe, AZ 85280-2528 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * */ #ifndef SWSOURCEMGR_H #define SWSOURCEMGR_H #include SWORD_NAMESPACE_START class SWConfig; class SWDLLEXPORT SWSourceMgr { private: /** The path to the source's directory * */ char *prefixPath; /** * The path to the source's config */ char *configPath; /** * The type of config 0 = file; 1 = directory */ char configType; /** The global config object. * This is the global config object. It contains all items of all modules, * so lookups of entries should use this config object. * If you want to save a cipher key or other things to the module config file, * DO NOT USE this object, because it would corrupt your config files after config->Save(). * * If you want to write to the modules config file read the informtaion of @ref setCipherKey() for an example of this. */ SWConfig *config; /** * ? */ SWConfig * myconfig; public: SWSourceMgr(const char *iConfigPath); //SWMgr(const char *iConfigPath, bool autoload = true, SWFilterMgr *filterMgr = 0); virtual char Refresh() = 0; void loadConfigDir(const char *ipath); }; SWORD_NAMESPACE_END #endif