// // SwordModuleTest.m // MacSword2 // // Created by Manfred Bergmann on 14.12.08. // Copyright 2008 __MyCompanyName__. All rights reserved. // #import "SwordModuleTest.h" #ifdef TARGET_IPHONE_SIMULATOR #import "SwordManager.h" #import "Configuration.h" #import "iOSConfiguration.h" #import "SwordModule.h" #import "SwordBibleTextEntry.h" #import "VerseEnumerator.h" #import "SwordListKey.h" #else #import "ObjCSword/ObjCSword.h" #endif @implementation SwordModuleTest - (void)setUp { #ifdef TARGET_IPHONE_SIMULATOR [[Configuration config] setClass:[iOSConfiguration class]]; #else [[Configuration config] setClass:[OSXConfiguration class]]; #endif mod = [[SwordManager defaultManager] moduleWithName:@"GerNeUe"]; } - (void)testCreateSearchIndex { SwordModule *sm = [[SwordManager defaultManager] moduleWithName:@"GerSch"]; STAssertNotNil(sm, @"Module is nil"); NSLog(@"creating clucene search index..."); [sm createSearchIndex]; NSLog(@"creating clucene search index...done"); } - (void)testRenderedTextEntriesForRef { NSArray *entries = [(SwordBible *)mod renderedTextEntriesForRef:@"gen1-rev22"]; NSString *ref = nil; NSString *rendered = nil; for(SwordBibleTextEntry *entry in entries) { ref = [entry key]; rendered = [entry text]; } } - (void)testRenderedWithEnumerator { SwordListKey *lk = [SwordListKey listKeyWithRef:@"gen1-rev22"]; NSString *ref = nil; NSString *rendered = nil; VerseEnumerator *iter = [lk verseEnumerator]; while((ref = [iter nextObject])) { [(SwordBible *)mod setKeyString:ref]; rendered = [mod renderedText]; } } - (void)testCommentarySkipLinksPersist { SwordModule *com = [[SwordManager defaultManager] moduleWithName:@"MHC"]; SwordListKey *lk = [SwordListKey listKeyWithRef:@"gen 1:1-2"]; [lk setPersist:YES]; [com setSwordKey:lk]; NSString *ref = nil; NSString *rendered = nil; int count = 0; while(![com error]) { ref = [lk keyText]; rendered = [com renderedText]; NSLog(@"%@:%@", ref, rendered); [com incKeyPosition]; count++; } STAssertTrue((count == 1), @""); } - (void)testCommentarySkipLinksNoPersist { SwordModule *com = [[SwordManager defaultManager] moduleWithName:@"MHC"]; SwordListKey *lk = [SwordListKey listKeyWithRef:@"gen 1:1-2"]; [lk setPersist:NO]; [lk setPosition:SWPOS_TOP]; NSString *ref = nil; NSString *rendered = nil; int count = 0; while(![lk error]) { ref = [lk keyText]; [com setSwordKey:lk]; rendered = [com renderedText]; NSLog(@"%@:%@", ref, rendered); [lk increment]; count++; } STAssertTrue((count == 1), @""); } @end