/* * Copyright (C) {1999}, International Business Machines Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 11/17/99 aliu Creation. ********************************************************************** */ #ifndef HEXTOUNI_H #define HEXTOUNI_H #include "unicode/translit.h" U_NAMESPACE_BEGIN /** * A transliterator that converts from hexadecimal Unicode escape * sequences to the characters they represent. For example, "U+0040" * and '\u0040'. A default HexToUnicodeTransliterator recognizes the * prefixes "U+", "u+", "\U", and "\u". Hex values may be * upper- or lowercase. By calling the applyPattern() method, one * or more custom prefix/suffix pairs may be specified. See * applyPattern() for details. * *
Copyright © IBM Corporation 1999. All rights reserved. * * @author Alan Liu * @version $RCSfile: hextouni.h,v $ $Revision: 1.1 $ $Date: 2001/10/17 08:18:50 $ * @draft */ class U_I18N_API HexToUnicodeTransliterator : public Transliterator { /** * ID for this transliterator. */ static const char _ID[]; /** * The pattern used by the default constructor */ static const UChar DEFAULT_PATTERN[]; // Character constants defined here to avoid ASCII dependency enum { SEMICOLON = 0x003B, // ';' ZERO = 0x0030, // '0' POUND = 0x0023, // '#' BACKSLASH = 0x005C // '\\' }; /** * The pattern for this transliterator */ UnicodeString pattern; /** * The processed pattern specification. See applyPattern() for * details. */ UnicodeString affixes; /** * The number of different affix sets in affixes. */ int32_t affixCount; public: /** * Constructs a transliterator that recognizes the standard * prefixes "\u", "\U", "u+", and "U+", each with no * suffix. * @draft */ HexToUnicodeTransliterator(UnicodeFilter* adoptedFilter = 0); /** * Constructs a custom transliterator with the given pattern. * @see #applyPattern */ HexToUnicodeTransliterator(const UnicodeString& pattern, UErrorCode& status); /** * Constructs a custom transliterator with the given pattern * and filter. * @see #applyPattern */ HexToUnicodeTransliterator(const UnicodeString& pattern, UnicodeFilter* adoptedFilter, UErrorCode& status); /** * Destructor. * @draft */ virtual ~HexToUnicodeTransliterator(); /** * Copy constructor. * @draft */ HexToUnicodeTransliterator(const HexToUnicodeTransliterator&); /** * Assignment operator. * @draft */ HexToUnicodeTransliterator& operator=(const HexToUnicodeTransliterator&); /** * Transliterator API. * @draft */ Transliterator* clone(void) const; /** * Set the patterns recognized by this transliterator. One or * more patterns may be specified, separated by semicolons (';'). * Each pattern contains zero or more prefix characters, one or * more digit characters, and zero or more suffix characters. The * digit characters indicates optional digits ('#') followed by * required digits ('0'). The total number of digits cannot * exceed 4, and must be at least 1 required digit. Use a * backslash ('\\') to escape any of the special characters. An * empty pattern is allowed; it specifies a transliterator that * does nothing. * *
Example: "U+0000;<###0>" specifies two patterns. The first * has a prefix of "U+", exactly four digits, and no suffix. The * second has a prefix of "<", between one and four digits, and a * suffix of ">". * *
* pattern := spec | ( pattern ';' spec ) * spec := prefix-char* digit-spec suffix-char* * digit-spec := '#'* '0'+ * prefix-char := [^special-char] | '\\' special-char * suffix-char := [^special-char] | '\\' special-char * special-char := ';' | '0' | '#' | '\\' **/ void applyPattern(const UnicodeString& thePattern, UErrorCode& status); /** * Return this transliterator's pattern. */ const UnicodeString& toPattern(void) const; /** * Implements {@link Transliterator#handleTransliterate}. * @draft */ virtual void handleTransliterate(Replaceable& text, UTransPosition& offset, UBool isIncremental) const; }; inline HexToUnicodeTransliterator::~HexToUnicodeTransliterator() {} U_NAMESPACE_END #endif