/*------------------------------------------------------------------------------ * Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team * * Distributable under the terms of either the Apache License (Version 2.0) or * the GNU Lesser General Public License, as specified in the COPYING file. ------------------------------------------------------------------------------*/ #ifndef _lucene_store_Directory #define _lucene_store_Directory #if defined(_LUCENE_PRAGMA_ONCE) # pragma once #endif #include "CLucene/store/Lock.h" #include "CLucene/util/VoidList.h" #include "CLucene/util/Misc.h" #include "IndexInput.h" #include "IndexOutput.h" CL_NS_DEF(store) /** A Directory is a flat list of files. Files may be written once, when they * are created. Once a file is created it may only be opened for read, or * deleted. Random access is permitted both when reading and writing. * *

Direct i/o is not used directly, but rather all i/o is * through this API. This permits things such as:

* */ class Directory: LUCENE_REFBASE { protected: Directory(){ } // Removes an existing file in the directory. virtual bool doDeleteFile(const char* name) = 0; public: DEFINE_MUTEX(THIS_LOCK) virtual ~Directory(){ }; // Returns an null terminated array of strings, one for each file in the directory. char** list() const{ vector names; list(&names); size_t size = names.size(); char** ret = _CL_NEWARRAY(char*,size+1); for ( size_t i=0;i* names) const = 0; // Returns true iff a file with the given name exists. virtual bool fileExists(const char* name) const = 0; // Returns the time the named file was last modified. virtual int64_t fileModified(const char* name) const = 0; // Returns the length of a file in the directory. virtual int64_t fileLength(const char* name) const = 0; // Returns a stream reading an existing file. virtual IndexInput* openInput(const char* name) = 0; virtual IndexInput* openInput(const char* name, int32_t bufferSize){ return openInput(name); //implementation didnt overload the bufferSize } /// Set the modified time of an existing file to now. */ virtual void touchFile(const char* name) = 0; // Removes an existing file in the directory. virtual bool deleteFile(const char* name, const bool throwError=true){ bool ret = doDeleteFile(name); if ( !ret && throwError ){ char buffer[200]; _snprintf(buffer,200,"couldn't delete %s",name); _CLTHROWA(CL_ERR_IO, buffer ); } return ret; } // Renames an existing file in the directory. // If a file already exists with the new name, then it is replaced. // This replacement should be atomic. virtual void renameFile(const char* from, const char* to) = 0; // Creates a new, empty file in the directory with the given name. // Returns a stream writing this file. virtual IndexOutput* createOutput(const char* name) = 0; // Construct a {@link Lock}. // @param name the name of the lock file virtual LuceneLock* makeLock(const char* name) = 0; // Closes the store. virtual void close() = 0; virtual TCHAR* toString() const = 0; virtual const char* getDirectoryType() const = 0; }; CL_NS_END #endif