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<div dir="auto"><span style="font-family: sans-serif; font-size: 10pt;">Am 5. Januar 2021 22:31:02 schrieb Greg Hellings <greg.hellings@gmail.com></span></div><div id="aqm-original" style="color: black;"><div class="aqm-original-body"><div style="color: black;"><blockquote type="cite" class="gmail_quote" style="margin: 0 0 0 0.75ex; border-left: 1px solid #808080; padding-left: 0.75ex;"><div dir="auto"><div dir="auto">I routinely build for x64 Windows in my Fedora cross compiled packages. I don't know if that supports your needs, but the Fedora cross compile tools are very strong and extensive. </div><div dir="auto"><br></div><div dir="auto">If any dependencies are missing, I can help get them into Fedora directly if needed.</div></div></blockquote></div></div></div><div dir="auto"><br></div><div dir="auto">The tricky part would probably be to make those cross compilers work with node-gyp (the Node.js build tool for native extensions). I haven't heard of anyone doing that. Also, I guess that Electron itself would have to be compiled with the same compiler toolchain in that case. Node.js extensions like node-sword-interface are shared object files that are loaded dynamically (sort of like plugins) by the Electron process during runtime.</div><div dir="auto"><br></div><div dir="auto">Best regards,</div><div dir="auto">Tobias</div>
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