[sword-devel] MODTOOLS-17 To osis2mod, added conversion of hex and decimal numeric entities to UTF-8, with special handling of <, >, &, ', and ".
Nathan Phillip Brink
ohnobinki at ohnopublishing.net
Thu Aug 7 01:27:28 EDT 2025
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Hello David,
Prior to DM’s fix, “&x20;” would be interpreted “ ” even though it is
invalid syntax. Also, “ ” would be treated as an error incorrectly.
After DM’s fix, “&x20;” is properly treated as an error and treated as
if the ampersand were meant to be a literal ampersand in the text and
“ ” is properly treated as “ ”. You compare this behavior to that
of a web browser which uses similar technology and behaves the same by
checking this jsfiddle: https://jsfiddle.net/binki/mwnLv49f/ .
Sorry, I am just reading the Jira issue and the code—I don’t have a
build environment set up so I can’t actually test it. But it looks to me
like the changes DM made do indeed fix something here.
Thanks.
On 8/7/2025 12:24 AM, David Haslam wrote:
> Hi DM,
>
> I’m puzzled.
>
> You seems to have thought there was a bug which actually wasn’t.
>
> Please refer to
> https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references
> <https://en.wikipedia.org/wiki/List_of_XML_and_HTML_character_entity_references?wprov=sfti1#>
>
>
> The # was not a bug !
>
> Regards
>
> David
>
> Sent from Proton Mail <https://proton.me/mail/home> for iOS
>
>
> On Wed, Aug 6, 2025 at 22:20, DM Smith < dmsmith at crosswire.org
> <mailto:On Wed, Aug 6, 2025 at 22:20, DM Smith <<a href=>> wrote:
>> I’ve just checked in a change for osis2mod.
>>
>> MODTOOLS-17 To osis2mod, added conversion of hex and decimal numeric
>> entities to UTF-8, with special handling of <, >, &, ', and ".
>>
>> Also:
>> * Fixed a bug in hex numeric entities which defined &xHHHH; rather
>> than &#xHHHH;.
>> * Added entity sanity check of maximum length of 32.
>> * Refactored entity handling into handleEntities and comment handling
>> into handleComments.
>> * Changed t_entitytype and t_commentstate into class enums EntityType
>> and CommentState.
>> * Added -d 1024 for entity and comment parsing.
>>
>> Note: The coding allows for 0 padding of the numeric entities.
>> Note: The 5 need to be treated specially.
>> & or & → &
>> < or < → <
>> > or > → >
>> " or " → " or "
>> ' or ' → ' or '
>> When converted to these forms, " should be transformed into "
>> except in attributes using " and likewise ' into ' except in
>> attributes having ‘.
>>
>> I need to update the wiki to match.
>>
>> In Him,
>> DM Smith
>>
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