[sword-devel] Mobile Linux UIs
kostyamaslyuk at gmail.com
Wed Jan 5 11:21:35 EST 2022
Re read your initial message. So your points was 1. finger friendly, 2.
performance and 3. desktop development stack
With 1. and 2. i think Mini is best choice, as it was initially developed
for old Windows Mobile devices, have several options to optimize rendering.
As for 3. i m not sure what you meant, Mini use Qt/qmake, and it is
monolithic, so building is simple as `git clone --recurse-submodules`, open
in QtCreator corresponding .pro file, build+run.
Mini was always developed on Windows/Linux host, but never packaged to be
distributed on those platforms as there are many great desktop solutions
I initially thought that you need desktop experience on mobile, and already
refreshed project for recent desktop BibleTime and Sword:
, Mini frontend also would be built but not sure if its well due to quick
вс, 7 нояб. 2021 г., 23:30 Greg Hellings <greg.hellings �� gmail.com>:
> For my phone I've been moving to my new Pine Phone. For those unaware,
> this is a cell phone that runs mainline Linux and most of the popular
> desktop distributions are available on it - Arch, Fedora, Ubuntu, Manjaro,
> and about a dozen others I don't recall off the top of my head. I'm
> personally driving mine with Fedora.
> Which of our apps have the ability to run in a mobile friendly UI but on
> desktop software stacks? The current Pine Phone is very slow (only quad Arm
> A53 cores at 1 GHz), so the full browser experience to bring up a Bible in
> the browser is like going back to 2015. If I could build one of our native
> apps, it would be grand. I think Bible Time has a mobile UI option, but I
> don't know if it is compatible with a desktop stack. Are there any others?
> Is anyone willing to help me get one built?
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