[sword-devel] After SWORD v1.7 gets released?

Israel israeldahl at gmail.com
Sat Jun 15 19:23:21 MST 2013


Sorry, but isn't Bibledit a graphical module editing tool?
It is freely available in most GNU/Linux repositories.... not sure about 
windows, though...  Though, a GTK application very well might work in 
windows...

On 06/14/2013 12:32 PM, Trevor Jenkins wrote:
> Could therefore be argued that module creation tools with a GUI 
> interface would also exploit markup features that the API doesn't 
> support at the present so they'd be in the discussion too.
>
> On 14 Jun 2013, at 18:28, Chris Burrell <chris at burrell.me.uk 
> <mailto:chris at burrell.me.uk>> wrote:
>
>> I think David mentioned the Python script, because currently the 
>> Sword engine doesn't support the full OSIS spec that the Python 
>> script outputs. The Python script produces stuff that the Sword 
>> Engine can't parse (presumably?)
>>
>>
>> On 14 June 2013 18:24, Trevor Jenkins <trevor.jenkins at suneidesis.com 
>> <mailto:trevor.jenkins at suneidesis.com>> wrote:
>>
>>     On 14 Jun 2013, at 18:18, David Haslam <dfhmch at googlemail.com
>>     <mailto:dfhmch at googlemail.com>> wrote:
>>
>>     > Better module creation tools (although desirable) are "off
>>     topic" for this
>>     > thread.
>>     >
>>     > My question was about what should be in the development roadmap
>>     for the
>>     > SWORD engine (API) as new/enhanced features for subsequent
>>     releases.
>>
>>     Except your question that initiated this thread mentioned a
>>     Python script not just the API so it could be taken that any
>>     related tool is valid as a subsequent discussion point.
>>
>>     Regards, Trevor.
>>
>>     <>< Re: deemed!
>>
>>
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>
> Regards, Trevor.
>
> <>< Re: deemed!
>
>
>
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-- 
Regards

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