[sword-devel] Sword2Net: DumpBibleModuleContent()
Troy A. Griffitts
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Sat Jun 12 15:57:17 MST 2010
Wolfgang,
On 06/12/2010 09:43 AM, Wolfgang Schultz wrote:
> for (FFSwordBible->getKey(); !FFSwordBible->getKey()->Error();
> FFSwordBible->getKey()->increment(1)) { }
>
I haven't looked at the context, so you might be ok, but be sure to
position the module to the top at loop initialization. The current
initialization clause doesn't do anything.
I use:
for ((*FFSwordBible) = TOP; !FFSwordBible->Error(); (*FFSwordBible)++) { }
You also might want to turn heading on before the loop so you get those
as well:
((VerseKey *)FFSwordBible->getKey())->Headings(true);
Hope this is useful.
Troy
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