[sword-devel] HTML filter cross references link
Ben Morgan
benpmorgan at gmail.com
Sun Jul 27 16:35:42 MST 2008
Yes, there was a change.
I had to change BPBible as well :)
>From r2157:
Modified: trunk/src/modules/filters/osisfootnotes.cpp
===================================================================
--- trunk/src/modules/filters/osisfootnotes.cpp 2008-05-13 02:58:16 UTC (rev
2156)
+++ trunk/src/modules/filters/osisfootnotes.cpp 2008-05-13 23:37:56 UTC (rev
2157)
@@ -108,7 +108,7 @@
hide = false;
if (option ||
(startTag.getAttribute("type") && !strcmp(startTag.getAttribute("type"),
"crossReference"))) { // we want the tag in the text; crossReferences are
handled by another filter
text.append(startTag);
- text.append(tagText);
+// text.append(tagText); //
we don't put the body back in because it is retrievable from
EntryAttributes["Footnotes"][]["body"].
}
else continue;
}
As it says, you can just get the text using getEntryAttributes at the end of
the note.
The way BPBible installs custom filters is by subclassing the
MarkupFilterMgr's AddRenderFilters, rather than the SWMgr's
It would be nice if you could pass the filters you wanted used in, though.
This would be a pretty common use case...
God Bless,
Ben
-------------------------------------------------------------------------------------------
The Lord is not slow to fulfill his promise as some count slowness,
but is patient toward you, not wishing that any should perish,
but that all should reach repentance.
2 Peter 3:9 (ESV)
On Sun, Jul 27, 2008 at 9:09 PM, Manfred Bergmann <bergmannmd at web.de> wrote:
> Hi Troy.
>
>
> Am 26.07.2008 um 18:44 schrieb Troy A. Griffitts:
>
> > Do you have:
> >
> > swordManager.setGlobalOption("Cross-references", "On");
> >
> > anywhere in your code?
>
> Yes.
> I just tested a version of MacSword with Sword library 1.5.10 where
> the cross ref list (<reference> elements) are placed inside the note
> element and are passed to the HTML filter.
> Has there been a change for this from 1.5.10 to 1.5.11?
>
> > Yes. You should never have to call AddRenderFilter to a module,
> > though
> > we do allow you to add your own special filters by overriding the
> > virtual SWMgr::AddRenderFilters() method if one of the default SWORD
> > filter sets does not work for you. Not sure how MacSword does it now.
>
> Hmm, we are doing exactly that ATM.
> We didn't override AddRenderFilters() in SWMgr but set Filter subclass
> instances for every module in a loop via Module::AddRenderFilter().
> So the prefered way is to do this via SWMgr::AddRenderFilters().
>
> > The MarkupFilterMgr is the mechanism to ask SWORD to give you a
> > specific
> > output markup from RenderText(). This code figures out which filter
> > set
> > to apply to each module depending on the module SourceType (OSIS, GBF,
> > ThML, etc...) and will apply the correct filters to meet your
> > requested
> > output type. But if you can't use any of the default filter sets,
> > then
> > you'll have to override SWMgr::AddRenderFilters() and apply your
> > custom
> > filters.
>
> We did that and used RenderFilters from BibleTime project from 2001.
> But I adapted some changes of the current Sword render filters so the
> new attributes are checked for additionally to the depricated ones.
>
>
>
> Regards,
> Manfred
>
>
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