[sword-devel] SwordReader - Text render timings

David Trotz dtrotzjr at crosswire.org
Wed Jul 9 07:38:51 MST 2008


Troy,

> Yeah, somewhere before:
>
> s += (TCHAR *)m_modCurText->RenderText();
>
> add the line:
>
> m_modCurText->processEntryAttributes(false);
>   
I tried this as well. When you mentioned it in #sword yesterday, the
first thing I did when I got home was try this. When it didn't improve
my results, I decided to find the culprit with some timings. I guess I
should have mentioned that.
In Christ,
David Trotz



More information about the sword-devel mailing list