[sword-devel] Help wanted: Unlocking a module in MacSword
Will Thimbleby
will at thimbleby.net
Tue Feb 28 03:07:31 MST 2006
Hi Joachim,
Sorry for slow replies. I hope to have a version of MacSword out by
the end of the week that supports entering cipher keys within
MacSword. Which should make it obvious and easy to work. At the
moment though the process will be much like you suggest. Except that
in MacSword most users will keep each module in its own directory. So:
1 Open the folder "gerhof2002" inside your Modules folder
2 Inside that open the folder mods.d
3 Open the file "gerhof2002.conf" in any text editor
4 Change the line "CipherKey=" to read "CipherKey=#####" where #####
is the cipher key you were provided with
But hopefully this will be unnecessary and MacSword will prompt the
user for a key on opening the module. Is there a custom config key
that provides a url for purchase?
best
- Will
On 27 Feb 2006, at 9:07, Joachim Ansorg wrote:
> Hi,
>
> I need some help by a MacSword user :)
>
> We're about to release a German locked module soon. Since it should
> be made
> available in Mac OS X, as well, we need a way to unlock a module in
> a simple
> way.
>
> Is there a MacSword user who's willing to post a short step by step
> tutorial
> how to unlock a Sword module in Mac OS X to me?
> Basically it is to enter the unlock code after CipherKey= in a
> module's config
> file.
> The steps will be put on the page of the module so all users know
> how to
> unlock a module for Win, Mac and Linux.
>
> Help is appreciated,
> Joachim
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