[sword-devel] Information for beginning Windows BCB 6 Developers
Troy A. Griffitts
scribe at crosswire.org
Mon Apr 18 22:59:10 MST 2005
Chris Little wrote:
> To clarify, I believe Troy is confirming that BibleCS builds fine using
> BCB6. I don't think he's making a statement about building the utils,
> which may still need project work.
Yes. Chris has correctly stated my position that I have not had time
yet to look at a utilities project file for BCB6. It sounds like
Christopher has had a good start. I would suggest a BUILD ALL once you
get a project group setup correctly. It might just be that the
libraries were built one way while compiling BibleCS, and now they are
configured differently for your new project group. A BUILD ALL Projects
will force a recompile with your new settings.
>
> Maybe we should take up a collection to buy Troy a copy of BCB6 so we
> can all move forward and abandon BCB5 as the supported platform. On the
> other hand, I think I can state accurately that BCB6 is going to be the
> last supported Borland C++ environment. I think BCBX is well and dead.
> So it might be best to move on and accept that Borland C++ is entirely
> dead. :)
At the risk of breaking an NDA, I will only say that Chris is wrong. ;)
-Troy.
>
> And BTW, you CAN also use VC++ to build the utils. Or Cygwin. And
> probably MinGW. So if something other than BibleCS was your build
> objective, there are better alternatives to Borland anyway.
>
> --Chris
>
>
> Pham, Khoi wrote:
>
>> I did exactly as Troy said and got everything compiled with BCP6, but
>> when I tried to compile Diatheke with VC6, I got the following message:
>>
>> --------------------Configuration: diatheke - Win32 Release with
>> ICU--------------------
>> Compiling...
>> corediatheke.cpp
>> C:\src\sword\utilities\diatheke\diathekemgr.h(4) : fatal error C1083:
>> Cannot open include file: 'swmgr.h': No such file or directory
>> diafiltmgr.cpp
>> C:\src\sword\utilities\diatheke\diafiltmgr.cpp(20) : fatal error C1083:
>> Cannot open include file: 'thmlplain.h': No such file or directory
>> diatheke.cpp
>> C:\src\sword\utilities\diatheke\diathekemgr.h(4) : fatal error C1083:
>> Cannot open include file: 'swmgr.h': No such file or directory
>> diathekemgr.cpp
>> C:\src\sword\utilities\diatheke\diathekemgr.cpp(2) : fatal error C1083:
>> Cannot open include file: 'thmlplain.h': No such file or directory
>> gbfcgi.cpp
>> C:\src\sword\utilities\diatheke\gbfcgi.h(20) : fatal error C1083: Cannot
>> open include file: 'swbasicfilter.h': No such file or directory
>> osiscgi.cpp
>> C:\src\sword\utilities\diatheke\osiscgi.h(20) : fatal error C1083:
>> Cannot open include file: 'swbasicfilter.h': No such file or directory
>> thmlcgi.cpp
>> C:\src\sword\utilities\diatheke\thmlcgi.h(20) : fatal error C1083:
>> Cannot open include file: 'swbasicfilter.h': No such file or directory
>> Error executing cl.exe.
>>
>> diatheke.exe - 7 error(s), 0 warning(s)
>>
>> Can anyone tell me why? I checked include directory is there, but it
>> does not connect.
>>
>> Paul Pham
>> -----Original Message-----
>> From: sword-devel-bounces at crosswire.org
>> [mailto:sword-devel-bounces at crosswire.org] On Behalf Of Barry Drake
>> Sent: Monday, April 18, 2005 6:01 AM
>> To: SWORD Developers' Collaboration Forum
>> Subject: Re: [sword-devel] Information for beginning Windows BCB 6
>> Developers
>>
>> Hi there ............
>>
>> Troy A. Griffitts wrote:
>>
>>
>>> BCB6 compilation should NOT require any downloading of packages
>>> outside of our 3 SVN repos: sword, icu-sword, biblecs.
>>
>>
>>
>> I cleaned out all the SVN stuff from my box and took a clean SVN
>> checkout at 8.30 am GMT this morning. The whole thing built 'straight
>> out of the box' just as Troy said it ought - and it works. This build
>> was made using the free personal Builder 6 from the Nokia site.
>> However, I tried again to build one of the tools - mod2vpl - and it
>> builds fine with the new libraries, and runs without parameters giving
>> the 'help' as output, but it folds as soon as it is given a parameter,
>> even if the parameter is a module I don't have. Before you ask - yes
>> - it is in my Sword directory and yes, the pre-built vpl2mod works OK
>> from
>>
>> that same directory.
>>
>> Do I remember Chris saying that there may be problems with the utilities
>>
>> at the moment, or should I spend time with the debugger?
>>
>> God bless,
>>
>> Barry
>>
>> -- From Barry Drake (The Revd) minister of the Netherfield United
>> Reformed church, Nottingham see http://www.jesusinnetherfield.org.uk for
>> our church homepages).
>>
>> Replies - b.drake at ntlworld.com
>>
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