[sword-devel] KDE3 on MacOS
Chris Little
sword-devel@crosswire.org
Thu, 30 May 2002 11:37:24 -0700 (PDT)
This is very cool. I guess the fink guys were either lying when they said
KDE couldn't run on Mac (it was a filesystem-related hurdle because KDE is
so ext2-dependent) or KDE3 has changed enough to make it possible where
previous versions weren't.
At the same time, this is not a solution to the lack of a Sword frontend
for Mac. Besides, GNOME has run on MacOS X for over a year, so we could
have worked hard to get GnomeSword running on OS X and just pointed people
to that all this time.
The problems are, fink is a huge install, X11 is a huge install, and X11
is not Quartz. Furthermore, while this is a partial solution for MacOS X
users, it still leaves Mac OS Classic users behind. The full solution is
for us to develop two native Mac frontends, one for OS X and one for
Classic. It sounds like we have a couple independent efforts to develop
native OS X frontends, using the different toolkits available. And the
Spatha project could serve as a MacOS Classic native frontend, since it
will be based on wxWindows, which is supported by MacOS Classic (provided
someone with CodeWarrior will compile it).
--Chris
On Thu, 30 May 2002, Martin Gruner wrote:
> Hello all,
>
> just in case you didn't already know:
>
> http://fink.sourceforge.net/news/kde.php
>
> tells us that KDE3 now runs on MacOS X as well.
>
> Maybe one day BibleTime will be available for the mac as well? Would anyone
> with access to a mac like to try and test this? This might eliminate the need
> for another frontend for the mac, but you will know this better than I do.
>
> Martin
>