[bt-devel] close presenter bug
bt-devel@crosswire.org
bt-devel@crosswire.org
Thu, 7 Jun 2001 11:17:54 +0200 (MEST)
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Hi Kevin,
thanks for this constructive information.
I have not seen this behaviour on my system.
Which KDE/QT version are you using?
If you use configure --enable-debug and recompile, you can
debug BT with KDevelop (frontend to gdb) to see where
the error is. Would be good if we could solve it before 1.0.
Martin
> In the current CVS build of bibletime there is a bug in the
> presenters that can cause a segfault when you choose NONE from the
> module selection button. I also saw the same behavior in the
> beta1 build. This happens for all of the
> presenters--CBiblePresenter, CCommentaryPresenter, and
> CLexiconPresenter. Can anyone else verify this or is this some
> strange behavior for my system.
>
> If it is verifiable as a bug, I think I have a solution, but as I
> am fairly new to KDE/QT development I am not sure if it is the
> best solution or not. Basically in CSwordPresenter.cpp if you
> change the line:
>
> CSwordPresenter::CSwordPresenter(ListCSwordModuleInfo useModules,
> CImportantClasses* importantClasses,QWidget *parent, const char
> *name ) : CPresenter(parent,name) {
>
> to be:
>
> CSwordPresenter::CSwordPresenter(ListCSwordModuleInfo useModules,
> CImportantClasses* importantClasses,QWidget *parent, const char
> *name ) : CPresenter(parent,name,0) {
>
> fixes the problem. The only change is sending in 0 as the widget
> flag for the CPresenter which then gets used in the KMainWindow
> constructor instead of the default WDestructiveClose. From
> kmainwindow.h it says:
>
> * Note that a KMainWindow per-default is created with the
> * WDestructiveClose flag, i.e. it is automatically destroyed when the
> * window is closed. If you do not want this behavior, specify 0 as
> * widget flag in the constructor.
>
> By sending 0 in it thus avoids the destructive close behavior and
> alleviates the segfault problem. My biggest worry, being less
> than well versed in the kde api, is that by not using
> "destructive close" this is leaving objects and thus memory
> around that are not getting cleaned up properly.
>
> Any thoughts from those who are a little more knowledgable? If
> this isn't reproduceable on anyone else's builds, any thoughts as
> to why I may be seeing it? Thanks.
>
> Kevin
>
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