/****************************************************************************** * * listkey.h - code for base class 'listkey'. listkey is the basis for all * types of keys for indexing into modules * (e.g. verse, word, place, etc.) * * $Id: listkey.h 2893 2013-07-16 03:07:02Z scribe $ * * Copyright 1997-2013 CrossWire Bible Society (http://www.crosswire.org) * CrossWire Bible Society * P. O. Box 2528 * Tempe, AZ 85280-2528 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * */ #ifndef SWLSTKEY_H #define SWLSTKEY_H #include #include SWORD_NAMESPACE_START /** ListKey is the basis for all * types of keys that have lists of specified indexes * (e.g. a list of verses, place, etc.) */ class SWDLLEXPORT ListKey : public SWKey { static SWClass classdef; void init(); protected: int arraypos; int arraymax; int arraycnt; SWKey **array; public: /** initializes instance of ListKey * * @param ikey text key */ ListKey(const char *ikey = 0); ListKey(ListKey const &k); /** cleans up instance of ListKey */ virtual ~ListKey(); virtual SWKey *clone() const; /** Clears out elements of list */ virtual void clear(); // deprecated, use clear(), instead SWDEPRECATED virtual void ClearList() { clear(); } /** Returns number of key elements in list * @return number of key elements in list */ virtual int getCount() const; //deprecated, use getCount SWDEPRECATED virtual int Count() { return getCount(); } /** Removes current element from list */ virtual void remove(); // deprecated use remove SWDEPRECATED virtual void Remove() { remove(); } /** Sets container to subkey element number and repositions that subkey to either top or bottom * * @param ielement - element number to set to * @param pos - set the subkey element to position (TOP) or BOTTOM * @return error status * deprecated use setToElement */ virtual char setToElement(int ielement, SW_POSITION = TOP); // deprecated use setToElement SWDEPRECATED virtual char SetToElement(int ielement, SW_POSITION pos = TOP) { return setToElement(ielement, pos); } /** Gets a key element number * * @param pos element number to get (or default current) * @return Key or null on error */ virtual SWKey *getElement(int pos = -1); virtual const SWKey *getElement(int pos = -1) const; // deprecated, use above function SWDEPRECATED virtual SWKey *GetElement(int pos = -1) { return getElement(pos); } /** Adds an element to the list * @param ikey the element to add */ ListKey & operator <<(const SWKey &ikey) { add(ikey); return *this; } virtual void add(const SWKey &ikey); /** Equates this ListKey to another ListKey object * * @param ikey other ListKey object */ virtual void copyFrom(const ListKey & ikey); virtual void copyFrom(const SWKey & ikey) { SWKey::copyFrom(ikey); } /** Positions this key * * @param pos position * @return *this */ virtual void setPosition(SW_POSITION pos); /** Decrements a number of elements */ virtual void decrement(int step = 1); /** Increments a number of elements */ virtual void increment(int step = 1); virtual bool isTraversable() const { return true; } virtual long getIndex() const { return arraypos; } virtual const char *getRangeText() const; virtual const char *getOSISRefRangeText() const; virtual const char *getShortText() const; /** * Returns the index for the new one given as as parameter. * The first parameter is the new index. */ virtual void setIndex(long index) { setToElement(index); } virtual const char *getText() const; virtual void setText(const char *ikey); virtual void sort(); SWKEY_OPERATORS ListKey & operator =(const ListKey &key) { copyFrom(key); return *this; } }; SWORD_NAMESPACE_END #endif