/****************************************************************************** * * outrender.cpp - This example show how to choose an output render * markup and render entries from a SWORD module. The * following snippet outputs a module in HTML output * encoded as UTF8. * * $Id: outrender.cpp 2980 2013-09-14 21:51:47Z scribe $ * * Copyright 2009-2013 CrossWire Bible Society (http://www.crosswire.org) * CrossWire Bible Society * P. O. Box 2528 * Tempe, AZ 85280-2528 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * */ #include #include #include #include #include using namespace sword; using namespace std; int main(int argc, char **argv) { SWMgr manager(new MarkupFilterMgr(sword::FMT_HTMLHREF, sword::ENC_UTF16)); const char *bookName = (argc > 1) ? argv[1] : "WLC"; SWModule *b = manager.getModule(bookName); if (!b) return -1; SWModule &book = *b; book.setProcessEntryAttributes(false); VerseKey *vk = SWDYNAMIC_CAST(VerseKey, book.getKey()); // find the first non-zero entry for (book = TOP; !book.popError() && !book.getRawEntryBuf().size(); book++); if (!book.getRawEntryBuf().size()) return -2; // empty module for (;!book.popError(); book++) { cout << "$$$"; if (vk) cout << vk->getOSISRef(); else cout << book.getKeyText(); cout << "\n" << book.renderText() << "\n\n"; } return 0; }